wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_init1=ma=.05;
wave_0_init2=my=.0005;
wave_0_init3=md=0; //direction 0 1 2 3
wave_0_per_point1=oldmd=md;
wave_0_per_point2=md=(md+rand(4))%4;
wave_0_per_point3=md=if(equal(md,oldmd),(md+1)%4,md);
wave_0_per_point4=
wave_0_per_point5=mx=mx+(equal(md,0)*.04*bass);
wave_0_per_point6=mx=mx-(equal(md,1)*.04*bass);
wave_0_per_point7=my=my+(equal(md,2)*.002*treb);
wave_0_per_point8=my=my-(equal(md,3)*.002*treb);
wave_0_per_point9=
wave_0_per_point10=mx=if(above(mx,.9),.5,mx);
wave_0_per_point11=mx=if(below(mx,.1),.5,mx);
wave_0_per_point12=my=if(above(my,.9),.5,my);
wave_0_per_point13=my=if(below(my,.1),.5,my);
wave_0_per_point14=
wave_0_per_point15=x=mx;
wave_0_per_point16=y=my;
wave_0_per_point17=a=bass*.1;
wave_0_per_point18=
wave_0_per_point19=r=bass*.5;
